It is a sought-after rarity. Where to find Crescent Hawk's Inception A fascinating game of many possibilities, this was BattleTech's first foray into the computer world. Crescent Hawk's Inception Strategy Guide Crescent Hawk's Inception Walkthrough MONEY Probably the biggest factor in the whole game is money. BattleTech: The Crescent Hawk's Inception is a role-playing game based on the BattleTech franchise. Game Details Weapons & Armor Mech Specs Maps Walkthrough a flamethrower. However, they aren't much better than a club. A fast and agile Mech with weak weapons and light armour, well-suited as a scout. Among experts, the upgrade is called "Blazing Inferno". There is no C64 conversions. They create much heat but cause a lot of damage when hitting. In the far away future, the year 3028, fierce wars rage in the universe. A cool-down can be done by manoeuvring the Mech into a sea. You enter movements (go, walk, jump) and choose a target for the weapons. Open these with a disk monitor (e.g. But while you look so intensively, you'd better block your ears, as the music is really horrible. The game graphics are kept functional. As long as you are in training there is pocket money in certain intervals. The versions for Atari ST, Amiga, and MS-DOS (VGA/MCGA) only differ slightly from the one on the C64 concerning the quality of the graphics but are of course high-grade. This page has been accessed 12,440 times. When his training is finally complete, he will be sent to missions in the combat zone. 15 C-bills at a time. You can search for On the Amiga you get pocket money less often and stock trading is more risky than on the C64. Best archive of Battletech: The Crescent Hawk´s Inception walkthrough, FAQ, Guide, Strategy Guide The Apple II by far brings up the rear in this comparison. But this is only if you do something, if you are only standing around, you are not going to be paid. Find all our BattleTech: The Crescent Hawk's Inception Questions and Answers for PC. The miniture was a special edition and not available in the regular shops. The role play elements were cancelled in favour of significantly improved strategy elements. ALL RIGHTS RESERVED. Why not start up this guide to help duders just getting into this Game. This is done until one side is eliminated or has fled. 15 C-bills at a time. It’s the last game, Dune II, that inspired Westwood Studios to create Command & Conquer. BattleTech: The Crescent Hawks' Revenge is a real-time tactics game based in the FASA BattleTech universe. It was also stated that fluff from certain official, licensed products (namely certain computer games including those produced by Infocom) "can be assumed to be part of the shared universe as long as it is not directly contradicted, and makes sense". Cheats, Tips, Tricks, Walkthroughs and Secrets for Battletech: The Crescent Hawk's Inception on the PC, with a game help system for those that are stuck © 2021 GIANT BOMB, A RED VENTURES COMPANY. 2nd April 2015 - 6 ouf of 10 points - 19338 downs, 2nd April 2015 - 7,9 out of 10 points - 32 votes, 2nd April 2015 - 8 out of 10 points - 2 votes, Issue September 1989 - 6 out of 12 points, Attack of the Draconis combine (in training mission 7, 8 or 9), Hideouts of the Crescent Hawks (except for Rex). In the remaining course of the game this is not needed any more. Walkthrough Desktop Downloads : KNIVES: 2 C-Bills "A knife is more likely to kill someone than a fist. Crescent Hawk's Inception Strategy Guide Crescent Hawk's Inception Walkthrough MONEY Probably the biggest factor in the whole game is money. There are a lot of further weapons contained in the programme code. The Starcache is in a stone desert on the C64 and not on a small island. The first part of the game is spent training in the Citadel, acquiring the game's currency and experience, and learning how to fight in battle mechs or on foot, using smaller weapons. Power Play August 1989 (59%): "The oversized battle robots Battle Mech have now fought their way over the PC and Amiga to the C64. Center and stack multiple super size images. The UrbanMechs, that are supposed to stop Jason from stealing the ArenaMechs, appear. Further equipment can be found in electronic markets or hospitals. It is armoured a bit better compared to the types Locust, Wasp and Stinger. So it is all average and lengthy role play game fun. Some of the Mechs can be upgraded in the "Speed Shops" of the Mechit-Lubes. A weapon that is similar to a tank cannonry from today. The special editions of the game contained a model of a Phoenix Hawk LAM, which was suited for the BattleTech Table Top Game. The probability to get a Locust is roughly estimated 50:1. This organization … 3 years ago. After the surprise attack, Jason faces four Kuritan Jenner Mechs. The game starts on the verge of Jason's first practical training in a Battle-Mech. Best archive of Battletech: The Crescent Hawk´s Inception walkthrough, FAQ, Guide, Strategy Guide To exit fullscreen mode, press escape. The bird's view is useful and also indicates that BattleTech is based on a tabletop game. With the help of a hex editor you can also experiment with them. You will find a good friend of the famous father rather quickly, Rex Pearce. Battletech: The Crescent Hawk's Inception Free C-bills:-When training (before the training center is destroyed), you will notice that you will receive money (bribe, allowance, paycheck, etc.) Here is the video game “BattleTech: The Crescent Hawk's Inception”! There is a complete walkthrough at: C64Games.de - Game No. Later, when the fight against the Kuritans is running, you can bolster up your money by selling the scrap of the defeated hostile Mechs. If you are on foot, you will also only be attacked by infantery. Such nice things are described in the enclosed manual. The Crescent Hawk's Inception INSTRUCTION MANUAL . It seems a bit, as if it was roughly retraced for the C64 version. Skills Format multiple images into a tidy layout. Close. This is good news for the inhabitants, because the threat from hostile dynasties, especially the Kurita and their Draconis combine, is big. Allegedly, this only happens when you have lost both the Mech from the citadel and Rex's Commando (comment from. Unfortunately it cannot be used. BattleTech: The Crescent Hawk's Inception is a role-playing game based on the BattleTech franchise. Battletech: The Crescent Hawk's Inception - Solution THE CITADEL. This Mech only seldom appears as an enemy. You get a Commando in the course of the game. Just select a spot in the training center and wait for about an hour. In very rare cases you get an UrbanMech when you rent a Mech in the arena. Before the training missions there is a short theoretical exam, you will be asked about the parts of a Wasp-Mech (a password query as copy protection). If you make it to survive some fights, then you can even request for a holiday on a wonderful recreation planet. In the game itself music would be disturbing, there are only sound effects. BakPhar is well suited for cheating quickly some C-Bills with the tactic "save, check, maybe reload". You can meet it in a random encounter and as opponent in the arena. The graphics are not bad and the sound is appropriate. This is especially annoying with the captured Mechs, as these almost always have such defects. I also sent away for two* Crescent Hawk Phoenix hawk LAM miniatures they offered at the time. If the game is too fast or too slow, … The FAQ for BattleTech: The Crescent Hawk's Inception plus great forums and game help. Later you only meet Jenners in the arena. In the course of the game you can little by little put together a good team. This is the chance to grab the machine. As the Javelin, the Spider is also a rare appearance at random encounters and as an opponent in the arena. Subtitled 'The Crescent Hawk's Inception', you play the 18 year old Jason Young-blood. Both in the C64 and in the PC and Amiga version is the suggested tactic not the best. Here, Jason can raise his abilites in the skills of bows and bladed weapons, pistols, guns, medicine and technique, and of course also his abilities as Mech pilot and fighter. There is an official BattleTech timeline, from what I have seen they prefer to move forward on the timeline rather than filling in history. Rusty knives do more damage than clean ones, because of the tetanus value, and these knives look capable of doing a lot of damage. The mediocre role play game debut by the company Infocom does not cut a bad figure on the C64. You should never turn your back on a hostile Mech, an (un)lucky hit into the rear section can be enough to degrade the exorbitantly priced fighting machine to a heap of scrap. The half-trained Jason is on his own terms. They are fixed and given and cannot be raised in the course of the game. In armour and weapon shops you can prepare yourself for the imminent dangers. The first part of the game is spent training in the Citadel, acquiring the game's currency and experience, and learning how to fight in battle mechs or on foot, using smaller weapons. Two machine guns are removed and are more than compensated by four small lasers. This will take six lessons, between which you can explore the surrounding compound. This is enough for an easy start of the game. Star Wars: Knight of the Old Republic - Part 01, Star Wars: Knight of the Old Republic - Part 02. The stock trading is easy to see through. The by far most important weapon in the wars in these times is the so-called Mech, a huge, heavily-armed machine operated by humans. (original German comment by Michael Hengst), ASM September 1989 (Graphics: 5/12 Sound: 0/12 Vote: 6/12): "The C64 conversion of BattleTech turned out to be weak. Unfortunately, there are also irreparable damages. One of the groups, the Lyran Commonwealth is ruled by the powerful dynasty Steiner. BattleTech: The Crescent Hawk's Inception. The game has auto-mapping. They wanted a RTS game similar in style to Dune II but were sick of endless desert. The PC only supports the keyboard in this game, on the Amiga you can also steer with mouse or joystick. In this fight you cannot loot a hostile Mech, because you do not have a free pilot. The flamethrower only makes deadly hits on foot soldiers. Although it is a sequel to BattleTech: The Crescent Hawks' Inception and continues the storyline, the gamplay is decidedly different. BattleTech: The Crescent Hawk's Inception is a sci-fi RPG created by Westwood Associates and published by Infocom initially for MS-DOS in 1988, then ported to Atari ST, Apple II, Commodore 64, and Amiga (in 1989).. The course of the game is identical between the Commodore Amiga and MS-DOS-PC version, but there are differences compared to the C64 version, amongst others: The label of a BattleTech disk (PC version). The only middle-weight Mech in the whole game, all other available types belong to the light weight class. Right now we have 1 Cheats, 1 Walkthroughs and etc for this game and every day we increase our collection with new Battletech: The Crescent Hawk´s Inception cheats If you can not find the needed cheat in our list, check this page periodically or subscribe for this game's updates! After arriving in the Starport you will notice very quickly that here also danger is everywhere, Jason is still wearing his cadett uniform and it is teeming with enemies. The game picks up shortly after the events of Battletech: Crescent Hawks Inception (if you haven't played that game, I suggest you do that now), with Jason Youngblood, now a member of the Crescent Hawks, beginning a search for the whereabouts of his father. It is available as training Mech in the training centre but is not recommended for any mission. The two machine guns are swapped by two medium lasers. The Good Old Days Floppy Collection - BattleTech The Crescent Hawks Inception - see accompanying information file. Mechs that you meet in the random encounters can be looted. The programmers who have "transferred" the game for Infocom, could not truly deal with the demands that were made relating to the abilities of the small Commodore. Archived. Old Skool (PC) - Dragon Wars. For years, the company ruled the text-based gaming, and with this ambitious product, wanted to cross … It is disadvised to use the automatic fight mode, in which the computer calculates your actions. The reach and penetrating power are enormous. The first BattleTech videogame. Why not start up this guide to help duders just getting into this Game. "G0" for the score ONE) and just change the two byte starting from the hex address $058A to FF FF. So you go on loading. The Locust is very well suited for the first training mission but has no clutch and is therefore useless for the second mission. Westwood Studios was a game developer that became famous for such games as Battletech: The Crescent Hawks Inception, the Eye of the Beholder series, Lands of Lore and Dune II. Compared to the other Mechs the armour is medium. CONTENTS Instruction Manual Pacifica Map Field Training Manual WSP-IA WASP The special editions of the game contained a model of a Phoenix Hawk LAM, which was suited for the BattleTech Table Top Game. If you stump around with several Mechs, then a whole Kuritan unit will attack. With proceeding plot Jason will get the possibility to steal such a Mech - or more precisely, he retracts it. Short for "Short Range Missile", this missile launcher is available with different capacities and fire power. In collector's circles the model is officially named "Infocom Special" Crescent Hawks promotional Phoenix Hawk LAM.. The first part of the game is spent training in the Citadel, acquiring the game's currency and experience, and learning how to fight in battle mechs or on foot, using smaller weapons. BattleTech: The Crescent Hawks' Revenge Walkthrough :: BattleTech: The Crescent Hawk's Revenge is a real-time tactics game based in the FASA BattleTech universe. If a Mech has a clutch or not is only important in the second training mission. But if you still managed to have a type of anticipation for the programme, you will get long faces again in the game itself. There are different types and classes of Battle Mechs. The training centre resembles a small town with accomodations, Mech workshop, hospital, weapon and armour shops and even a stock market. But beware, also Kuritan agents lure around and want to smuggle into your group! Due to the forthcoming marriage of the daughter, Melissa Steiner, with the partriarch Hanse Davion, ruler of the federation "Federated Suns", a league is in the process of being created, which is supposedly going to make Steiner practically unattackable. The five big dynasties are partially allied, but most of the time they fight each other to the finish. There are some variables in the game: The values given here are taken from the game (C64 version) and differ from the board game rules, on which it is based. Different types of weapons are used in a Mech fight. In one of the towns you can visit a cinema where there is a slide-show of all anime scenes from the game. Nothing was changed in the game principle. 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